![]() ![]() ![]() ![]() “We are grateful to our new and existing investors who support our vision for Epic and the Metaverse," said CEO Tim Sweeney of the funding round. In Epic's case, we see something quite different - it's going toward something called "the metaverse." In gaming, that tends to be on new games, new technologies, or for bigger companies, acquisitions. Whenever it does, companies usually note in their press releases where that money will be spent. Technologies like virtual reality, a computer-generated simulation of a 3D image or environment, and augmented reality, superimposing a computer-generated image on a user's view of the real world, will play a significant role in bringing the metaverse to life.This kind of thing happens a lot, both to Epic specifically and to companies in general, of course. "In theory, we'll be able to move from one virtual world to another in the metaverse, but we'll be wearing virtual reality goggles or maybe augmented reality." "The metaverse is essentially a massive, interconnected network of virtual spaces," Rabindra Ratan, associate professor of media and information at Michigan State University. The metaverse aims to innovate the way people interact with each other on the internet, interacting in a way previously only thought possible in science fiction. While experts say the metaverse is still many years away, the explosion of the term has many asking, what is the metaverse? Facebook's announcement in October that it was further embracing the metaverse and rebranding itself as Meta set off a firestorm. ![]()
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